write a function that finds all distinct prefab assets based on prefab instances in the scene
write a utility script that lists all transparent materials with the HDRP/Lit shader in the project
write a utility script that counts the usage of all meshes in the scene, then outputs meshes that are used only once
write a utility script that adds a nav mesh obstacle component to a BoxCollider with same settings and position (on the same GameObject)
write a utility script that lists all textures used in all materials in the currently opened scene, that are only used once (on a single GameObject).
write a utility script that randomizes the rotation of selected GameObjects, and changes their scale randomly by -10% to +10%
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